View Full Version : Maya + OpenGL
How can I use my Maya´s models with OpenGl ? I mean , how do I import it to opengl ???
10-27-2000, 03:23 AM
Write your own model translator or you can use the one of the converters. You can find sources in "aw/maya3.0/devkit/plug-ins" dir.
10-27-2000, 09:05 AM
You can also save in a common format and convert the later to OpenGL C code. Try 3D Exploration, or go to
for some more options
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