Hi all:
I have a program with these headers:
#include <windows.h>
#include <stdio.h>
#include <iostream>
#include <GL/glut.h>
#undef GL_GLEXT_PROTOTYPES
#include <GL/glext.h>
#include <GL/GLAux.h>
#include <glh/glh_extensions.h>
#include <nv_manip/nv_manip.h>
#include <nv_math/nv_math.h>
#include <quitapp.h>
#include <cg/cg.h>
#include <cg/cggl.h>
And I have already added opengl32.lib, glu32.lib, glut32.lib, glaux.lib cg.lib and cgGL.lib in the linker, but I still got these errors when linking:
WaterDemo.obj : error LNK2001: unresolved external symbol _wglDestroyPbufferARB
WaterDemo.obj : error LNK2001: unresolved external symbol _wglReleasePbufferDCARB
WaterDemo.obj : error LNK2001: unresolved external symbol _wglQueryPbufferARB
WaterDemo.obj : error LNK2001: unresolved external symbol _wglGetPbufferDCARB
WaterDemo.obj : error LNK2001: unresolved external symbol _wglCreatePbufferARB
WaterDemo.obj : error LNK2001: unresolved external symbol _wglChoosePixelFormatARB
WaterDemo.obj : error LNK2001: unresolved external symbol _wglReleaseTexImageARB
WaterDemo.obj : error LNK2001: unresolved external symbol _wglBindTexImageARB
WaterDemo.obj : error LNK2001: unresolved external symbol _glActiveTextureARB
WaterDemo.obj : error LNK2019: unresolved external symbol _glh_get_unsupported_extensions referenced in function "void __cdecl init(void)" (?init@@YAXXZ)
WaterDemo.obj : error LNK2019: unresolved external symbol _glh_init_extensions referenced in function "void __cdecl init(void)" (?init@@YAXXZ)
Can anyone help me out? I really dont know what to do.