Hey I am trying to use a class for playing a avi file and I am geting errors that have to do with pointers. I am RELLY NEW to programing in c++ and was wondering if someone would be nice enough to email the debuged code to me or put it somewhere I could get to it.
Thanks SO MUCH!!! Now the code works, but it is so fliping slow. I mean with a geforce 2mx and 192 mgs of ram i am geting around 2 or 3 frames per sec. while it is playing. Her demo worked. Is it the way i am drawing the rectangle?
I am to the point where i am thinking to my self “Should I just forget about openGL and start learning DirectX insted?” I mean it semes like if its not one thing it another.
If the demo of that class (from the same page you originally got the class) runs fine, then I would tend to think your app is using Microsoft’s software OpenGL implementation. Check the vendor string. If it says Microsoft, then you aren’t using the hardware accelerated OpenGL implementation.