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si si
06-30-2000, 06:46 AM
Can anyone give me some pointers about how to drag and drop OpenGL objects for a 3D jigsaw application. The objects will be simple polygons- cubes, cones etc and I'm using Visual C++. I'm sure there is a fairly simple way to do it, but I can't find anything in the various books I've consulted about it. Any help will be greatly appreciated.

sebastian
07-01-2000, 04:19 AM
you have to make use of the gl-selection mode. there're some simple tutorials on how to use it on the web.

si si
07-03-2000, 10:05 AM
I've found plenty on selection, but nothing about using it to implement drag and drop. Any tutorial URLs or source code for some application that does this would be appreciated.