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05-24-2001, 06:25 PM
first:
Is there a faster way to rasterize text or bitmaps? it's dog slow my fps is cut to a 1/4 just for a tiny little bit of rastering!!

second:
not that im complaining but why does my fps go up when im using textures the program runs faster with them than without!!!

john
05-24-2001, 08:57 PM
Hello,

re: the second question.

It's a government iniative. Texture polygon filling is subsidised by your government so its more attractive to you, the s/w developer. (Although some poorer countries apply tarrifs to non-texture polygons. Either will have the same nett effect, though you'd expect faster frame rates on the subsidised polygon fill.)

Its an iniative to encourage more texture use. I fully support it.

cheers,
John

coredump
05-25-2001, 03:18 AM
ˇViva la revolución! http://www.opengl.org/discussion_boards/ubb/wink.gif

b

05-25-2001, 10:12 AM
WOOOHHOOOOO!!!!! http://www.opengl.org/discussion_boards/ubb/smile.gif
Thats Awesome but,
theres still the first question http://www.opengl.org/discussion_boards/ubb/frown.gif