View Full Version : good opengl programing?
10-26-2005, 09:35 PM
Hi i have been learning opengl from nehe's site and i've been told not to use glaux. anyway nehe using glaux so i was wondering if anying could tell me good ways to open a window without glaux. I am not asking for code just some tips,i like to do the code myself. thanks
10-27-2005, 05:14 AM
The GLUT library is simple and cross platform. I'd suggest that whilst you are learning. See GLUT and OpenGL Utility Libraries (http://www.opengl.org/resources/libraries/) . There are other lightweight alternatives mentioned at that URL.
After that, you're into heavier weight toolkits which get in the way of learning OpenGL when you're just starting.
10-28-2005, 04:48 AM
Most of NeHe's tutorials have ports to different languages/platforms, including how to use GLUT or SDL to handle OS interaction.
Check the bottom of a lesson's page (for example, in NeHe\'s Lesson 27 (http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=27) ).
Hope this help.
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