09-05-2007, 09:00 AM
Hello, maybe this is not OpenGL specific related but I hope someone have experience with this. I used blender(www.blender.org) to create a 3d model and the import it with lib3ds. In the blender environment I called the object "ObjectforTest", then I exported it. At first I have troubles because when I was looking for that mesh, that name didn't was found. When I use 3dsdump(lib3ds built-in) i found the object "0ObjectforTest" and there it was. What i want to know is what other transformations makes the blender exporter to object's name.