Collision Detection

Hi, I am writing a racing game in which you look down on the whole track, thus the cars are fairly small. What I need is some assistance on how to implement collision detection when a car hits another car, or when a car hits the barriers of the track. Advice anyone?

Tim Hill

Check out http://www.flipcode.com/tutorials/tut_collision.shtml for some information. Also just try searching the net, there is a ton of stuff out there.

Nate http://nate.scuzzy.net