The following code is very slow in Vista on a GeForce 8600 GTS:
if (!success ||
FALSE == wglUseFontOutlines(
pDC->m_hDC,
0,
255,
listbase,
0.0,
0.0,
WGL_FONT_POLYGONS,
gmf)) {
glDeleteLists(listbase, 256);
listbase = 0;
}
Anyone experience a similar problem or see a problem with the above code? BTW, runs fine in XP
Thanks,
Boris