i am taking an intro to OpenGL class which uses openGL, GLU, and GLUT. i know that GLUT and GLU provide several primitives, such as glutSolidSphere, and gluDisk (or something like that). however, i have been unable to find a list of all of the primitives available in these libraries. i need more primitives than what we’ve covered in class in order to do my final project. is there a difinitive list out there? are there libraries available that add more primitives?
thanks,
justin
What kind of primitives do you need ?
The glut and glu docs contain a complete list of all the primitives they support, what more do you need ?
http://linas.org/gle/ might be of interest.
Mikael
Look at the main page of this webside under documenation, they have PDF files both
GLU PDF here: http://www.opengl.org/resources/libraries/glx.html
GLUT PDF here: http://www.opengl.org/resources/libraries/glut.html
Originally posted by curmudgeon42:
[b]i am taking an intro to OpenGL class which uses openGL, GLU, and GLUT. i know that GLUT and GLU provide several primitives, such as glutSolidSphere, and gluDisk (or something like that). however, i have been unable to find a list of all of the primitives available in these libraries. i need more primitives than what we’ve covered in class in order to do my final project. is there a difinitive list out there? are there libraries available that add more primitives?
thanks,
justin[/b]
[This message has been edited by nexusone (edited 12-06-2003).]
so GLU provides a disk, a sphere, and a cylinder. GLUT provides a cube, a sphere, a torus, a teapot, and a couple others that i’m forgetting right now. and that’s it? i can accept that.
i was hoping for things like half of a sphere (i.e. a dome), a tube (which i see that GLE does), and like cones, pyramids, frustums, etc.
but if i can’t get em, i guess i’ll live and make em myself
thanks,
justin