Lighting.

Hi all,
How to get lighting effect with the colors that I used to draw the objects. That is I have a cube with diferent colors for each surface. But When I use lighting effect. I get all in white-black-grey combination. I used white light( {1.0,1.0,1.0,1.0}). I tried some of the examples from the net. But didn’t help. Can anybody help me. So that I get the surfaces lit with its own colors.

Hi !

Maybe you could post the part of your code that does the rendering here, it is difficult to say whats wrong without having a peek at the code.

Mikael

When you apply lighting, the colored vertices will disappear. Don’t know why, but they do. In order to get them back, you either have to create a texture, or use materials. Setting the material values is usually easier. XD

did you try to search about this here?
use this:
glEnable(GL_COLOR_MATERIAL);
if u use glColor3f to color vertices
or use materials…

[This message has been edited by gvm (edited 02-27-2004).]