View Full Version : Need Help with BackgroundBitmap

03-15-2001, 01:14 AM
Is there a way to print a bitmap into the background of an opengl application?
I dont want to use a texturemap on a vertext quad!

03-15-2001, 05:03 AM
You can use glDrawPixels, but that's generally pretty slow. Texture-mapped quads would definitely be one of the fastest methods.