View Full Version : md2 loader question
10-15-2004, 06:37 AM
I'm loading md2 model and I want to implement glcommand structures(for using GL_TRIANGLE_FAN and GL_TRIANGLE_STRIP).My question is is worth to do it if I'm using VBO's?
10-16-2004, 01:20 AM
It's not likely. For a single mesh in a VBO, you'll be better off rendering all the triangles in one go. But don't take my word for it; bench, bench, don't forget to bench :)
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