Hi all,
I’m not sure if this question belongs here, or weather there should be an intermediate forum for Q’s like this.
I have a terrain engine that works fine, as does the lighting … sort of. The problem is, in all the code people have been giving me they seem to be leaving out one thing. There is a DiffuseColor array (maybe called something similar), an AmbientColor array, and a LightDirection array. The code I am using performs everything as it should, but I never anywhere in the code use my LightDirection array!
Lighting looks brilliant, but when I look down, the terrain gets brighter. When I look up, it gets darker. The lighting direction is entirly dependent on my direction, not the LightDirection array that I WANT to use.
Does anyone know where I can plug this array into the code to use it’s values so the sun isn’t dancing all over the sky lighting things up in accordance with my angle?
Thanks for any help,
Andrew.