View Full Version : extention include prob

06-21-2003, 01:25 AM
hey !
hum last week i was doing my program which consist in rendering sphere with texture on them, and i implemented multitexturing.
this week end, hard drive crash, i lost everything on it except the source code (complet with vc++ project file) and now that i have a new hd, i'm trying to run my program again; i had no problem with the multitexturing stuff, but now, the compilator said (for each time i call these) that glActiveTextureARB and glMultiTexCoords2fARB are already defined in main.obj, which of course is not true since i didn't defined them in my main.cpp

so is there any way i have to install sth (i know i hadnt before the crash) ? thx for you help


06-22-2003, 06:38 PM
Find and install the latest driver for your graphics cards.And In VC,use rebuild all. to rebuild your project

06-22-2003, 06:40 PM
Find and install the laterest driver for your graphics card

And IN vc6,use rebuild all to rebuild your project