easiest way to put text on OpenGL viewport?

I need to troubleshoot my program, so I need to watch the status of variables as the program runs. So is there a way to display simple text characters on the openGL viewport without much work?

goto to Nehe’s page and grab the text tutorial. It’s simple and clean.
http://nehe.gamedev.net

I have a text library called glTexFont here http://nate.scuzzy.net/gltexfont and here http://nate.scuzzy.net/common.html The second one is a C++ class rather than a library.

Nate http://nate.scuzzy.net