View Full Version : problem with ASE file

06-06-2001, 02:02 AM

I tried to export very simple object (cube) in the 3DSMAX text
format, and I have next problem: in the each face description I
found only three vertices. What I must do if I have more than
three vertex per face? And what it mean: AB:1, BC:1, CA:0 ?

06-06-2001, 06:12 AM
This should help:

06-06-2001, 08:23 AM
Originally posted by NOAH IV:
This should help:

Unfortunately, I have not found answer to my question there. AB, BC and CA is visibility flags, but I must know, how I can get more than three vertices per face.

06-07-2001, 06:44 AM
You can't have more than three vertices per face (AFAIK) because 3DS Max uses triangles for rendering, like almost every other 3d program and API (incl. OpenGL). If you draw a square face in 3DS Max, Max draws it as two triangles back-to-back.
Check out a cube in wireframe view and you'll see what I mean.

06-07-2001, 01:58 PM
ASE from 3d max, i recommend using flexporter(google) it allows u to export your scene pretty much anyway u want ie your own fileformat in binary/ascii