I’m just starting with OpenGL and have som basic questions. I’d like to use C++ in an X-enviroment but have found very little information about that. Does somebody have a link to a place where one could find information how to get started and to structure the code. Everything I’ve found is in C or for Win32…
If you use SDL, GLUT or any portable library to handle your windows parameters there is nearly nothing platform specific in your code.
but to compile it’s an other story… ;p
have a look to nehe’s site. He almost always gives the source of his tutorials for Win and Linux : http://nehe.gamedev.net/