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01-30-2005, 07:59 PM
I begin using opengl. how can it works with Microsoft visual stdio 6.0 how can i run the program from the c editor . where i can put the gl header files

mikael_aronsson
01-30-2005, 11:08 PM
Just like any other application you develop with Visual Studio.

OpenGL 1.1 headers and import library are included with Visual studio so you do not need anything extra.

Mikael

ppinter1
01-31-2005, 06:10 AM
If you want to begin coding OpenGL immediately, maybe a simple example will help get you started.

Go and visit this page (http://p-squared.com/Display3DS.php) , download and expand the ZIP file for Visual C++ v6.0 and start tinkering.

It includes the GL headers in the project and by simply opening the solution file, you can begin to work in the C++ editor immediately.

Another excellent source of tutorials is NeHe\'s Site (http://nehe.gamedev.net) .

Good luck!

guyinhell
01-31-2005, 06:41 AM
put the header files into Stdafx.h
you must also add three libs into the project. OpenGL32.lib GLU32.lib and GLAUX.lib(optional).