View Full Version : GLUT strangeness

08-03-2000, 06:52 PM
My glut program (Written for Linux) shows all the triangles that make up each object on the screen when it was ported to Windows. Even lines behind a glScissor will show up...

Under Linux this program works perfectly.

Check it out: http://www.qsl.net/ve2ufo/ss1.jpg

Anyone have any idea how to solve this?


08-03-2000, 10:36 PM
hmmm... yeah, I find some glut strangeness too sometimes... I think it might be our code or the drivers... my last program when I tried under linux seemed like lighting wasn't working properly, whereas it was working perfectly under windows. I have no idea what the problem is, but I am just messing around right now, so.