noise in opengl

i tought that appling noise to any opengl scene is very simple - just generate noise texture, apply it on a cube and show on screen with blending. i was wrong. i try to make it for about 4 days and nothing, but errors (windows) :slight_smile: . have you know about any simple examples of appling noise to opengl window? i`ll appreciate any help.

Start here:

http://nehe.gamedev.net/

what do you mind? tutorials, articles, or forum?
i saw, that nobody has written any art or tut about it, and for now nobody asked about it on forum… maybe it`s too simple?

>> i was wrong. i try to make it for about 4 days and nothing, but errors (windows)

You don’t even say what your problems are…
The method you described is the way, in fact it is just classic texturing with blending and a noisy texture.
Each of theses steps (but the noise) is described in the nehe tutorials.