View Full Version : loading 3ds files and converting them to the OpenGL codes

Ehsan Kamrani
08-18-2005, 08:44 AM
Hi there
I want to load the 3d models in my OpenGL program. I used from the trial version of PolyTrans software. It was so surprising for me. It converts the 3ds files to the OpenGL c codes. But as it's the trial version, there is many holes in the objects.
1.So can i use from another free application to covert the 3ds files to the OpenGL c code?
2. If it's not possible, where can i find the best code to load the 3ds files? I need an easy and good code-not a complicated code- to load the 3ds objects. can you give me a suitable link?
Any suggestion?
Best Regards

08-18-2005, 12:29 PM
lib3ds should be very well.


Look at the demos in order to know how to use it. Also, check the online documentation.

Hope that helps.

Ehsan Kamrani
08-19-2005, 05:35 AM
Hi Jide
How are you? I have downloaded and extracted it. But now i don't know that how to use from this library? Have you used it before?

08-19-2005, 06:34 AM
Hi Ehsan,

I'm fine, thank you.

As this is out of the boundaries of the topics of those forums, I'll email you, if you're okay for that.

Ehsan Kamrani
08-19-2005, 07:28 AM
Good idea! My email is opentechno@hotmail.com
please send an email to me. using from such a library is so important for me. ;)