View Full Version : Terrian FAST!!! help need
I am on creating a car racing game for school stuff and i read after a lot type a terrain algorithms, but i didnt found anything what is fast enough to draw 512x512 vertecies and not too complicated. I really some help and some source for how to do this.
(I have GeForca 6800 GT and ther@fazekas,hu is MSN address) Thank a lot.
03-02-2006, 02:54 PM
simple, build your terrain with 512 strips, each with the correct vertices. less than 300000 triangles should be very fine for your GT.
A lot of details here :
strip 1 :
| /| /| /| /|
|/ |/ |/ |/ |
then strip 2 etc
03-02-2006, 11:00 PM
use a display list or a vertex array.
thanks a lot, i made up for 200 fps :D
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