View Full Version : hud
12-13-2003, 03:54 PM
Does anyone know where I can find info about making a head up display for an open gl program. I'm using C++ under XP
12-13-2003, 10:28 PM
What you mean of head up ?????????
12-14-2003, 02:14 AM
what i mean is how do you draw an object that moves as you move around the screen.
an example would be the speedometer on a car in a car racing game, or the health of a player.
12-14-2003, 04:43 AM
Draw your normal 3d-scene first, then switch to Orthomode and draw your HUD as an overlay in this ortho-mode.
12-17-2003, 12:02 AM
thanks mate, works a treat
Powered by vBulletin® Version 4.2.3 Copyright © 2017 vBulletin Solutions, Inc. All rights reserved.