Cosmo stuff

Hi,

Im using Cosmo3d on top of OpenGl and im having problems setting the aspect ratio. I have an instance of a perspective camera and when I resize the window I recalculate the apsect ratio based upon the window heigth/width. This appears to do nothing so that when the the window is resized objects appear to be squahed up. Do i need to ‘reinitialise’ the camera? Hope someone can help as Im pretty stuck.

Thanks

David

Ive solved the problem, while im pretty competent in OpenGL im finding Cosmo a bit strange, does anyone know any sites that may be of use?

Thanks
David