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View Full Version : Alpha Blending & Lighting



Spaceman
05-11-2001, 02:41 AM
How can i define the Alpha Value while i'm using Lighting?
The glColor4f(...); function doesn't work if lighting is enabled.

Boresight
05-11-2001, 06:24 AM
When lighting is enable you use glMaterial*, and you must set the alpha value for the light too with glLight*.

[This message has been edited by Boresight (edited 05-11-2001).]