View Full Version : 3ds and opengl
07-19-2002, 02:40 AM
i want to load a .3ds file into my opengl application does anyone have any simple functions i could look at?
07-19-2002, 03:04 AM
it is not "easy" to load a 3ds. You could take a look at gametutorials.com. You will find a tutorial and Source on this site. 3ds inherits a "scene graph", you need to walk and interpret the nodes. Short description of what it is!
If you're using Visual C++, it can be straightforward to load 3DS.
Take a look at Display3DS (http://p-squared.com/Display3DS.php) for an example of a small program that loads and displays 3DS meshes using OpenGL; includes free source code.
Powered by vBulletin® Version 4.2.2 Copyright © 2016 vBulletin Solutions, Inc. All rights reserved.