What's new in 1.2?

Is there a FAQ or general poop sheet posted somewhere that summarizes the changes made to OpenGL 1.2? I looked around the opengl.org site and didn’t see anything, but I no doubt just missed it.

Many thanks for helpful replies.

Two clicks on the menu on the left, [Developer documentation]->[About OpenGL 1.2], and i found this page: http://www.opengl.org/Documentation/OpenGL12.html