View Full Version : how to read pixels from screen and save to memory
can anyone show a sample how to read pixels from screen and save to memory?
10-04-2003, 06:36 AM
Sure you can. Use glReadPixels(). Just take a look to a specification (somewhere on this site, or google) - everything is explained and using this command is very simple. http://www.opengl.org/discussion_boards/ubb/smile.gif
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