rendering water

Hi!
Can anyone tell my how can i render such
cool looking water like in 3dmark?
i know a little bit theory about brdf
& embm but how to do this with opengl?
and how to to the refraction part?
thanks!

Hi !

There are a number of ways to do it and you can find a lot of information about it on google, search on:

opengl “rendering water”

Mikael