Dario
05-02-2001, 01:46 AM
...does this work for GL_TRIANGLES and GL_QUADS primitives, or is it limited to GL_POLYGON?
Thanks
It works on both triangles and quads aswell.
Dario
05-02-2001, 02:40 AM
Originally posted by Bob:
It works on both triangles and quads aswell.
Thank you
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