Collision detection and OPENGL

Can anyone refer me to good references about 3D collision detection of object to object and object to surface?
Thank!

Originally posted by gtidhar:
Can anyone refer me to good references about 3D collision detection of object to object and object to surface?
Thank!

Yes. The first place you may want to try is a search on this forum (and the advanced forum) using the keywords: “collision detection”

Try this, http://photoneffect.com/coldet/
It handles Object to object, and sphere collitions well, but no support for surface to object collision. But its a good start.

There are several tutorials in the OpenGL tutorial section of: http://www.gametutorials.com