View Full Version : Cursor...

05-22-2004, 12:06 PM
Does GLUT or any other GL library provide some function to keep the mouse cursor locked? I want to make a very very simple game with free-look (kinda quake3)....what happens is that when the cursor reaches the windows borders, obviously it stops free-looking!

05-22-2004, 03:43 PM
For simple games and demos GLFW is pretty nice :
- multiplateform
- fullscreen
- quite good input systems
- precision timers