View Full Version : camera movement
04-02-2001, 07:00 AM
I have setup a camera that can orbit my scene 360 degrees. However I cannot get it to be able to zoom in or pan, regardless of what angle the camera is at.
04-02-2001, 10:31 AM
z: cos(angle of camera)*zoom
y: cos(angle of camera)*zoom
I write zoom because i don't remember word...
04-02-2001, 11:17 PM
I originally thought of that in theory, but couldnt get it working
Ill try again
04-03-2001, 12:11 AM
post the piece of code, in which you want to zoom in, it meks it a lot easier to help, everything else would be wild guessing
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