catching API calls

Does something exist which would catch all opengl API calls and report some statistics about them (number of calls / time spent in them / …) ?

Profiling tools, such as Intel VTune

Hi !

The K-3D modeler used a special library to catch all OpenGL calls for you, I don’t now if it still exist though…and I don’t remeber the name of it either.

Mikael

GLTrace is your friend