ilj

07-31-2001, 03:08 AM

Hi!

Can anybody ask to me how can I get frustum planes from projection matrix

like at http://www.markmorley.com/opengl/frustumculling.html.

For me interesting mathematical side of this question.

Can anybody ask to me how can I get frustum planes from projection matrix

like at http://www.markmorley.com/opengl/frustumculling.html.

For me interesting mathematical side of this question.