View Full Version : Detonator Drivers and 3D-Glasses
Hello, I have a few quite stupid questions:
I have a ELSA Erazor X2 (GeForce) and use (because of the performance) the Detonator drivers. My newest achievement are the 3D-Glasses ELSA Revelator. Is it possible to get the glasses running with the Detonator drivers?
Is it possible to program stereo-effects for the 3D-glasses using OpenGL instruction; if so, how?
Does someone know, how to activate the TV output with the Detonator drivers?
Thanks for help :-)
Does really nobody know the Revelator?
... and to program it?
Such a bad luck.
11-18-2000, 07:26 AM
I think it's the wrong forum http://www.opengl.org/discussion_boards/ubb/smile.gif
I use the relevator. I think it's not much known outside germany (where I'm from)....
It's not possible to get the relevator run with the original detonator. also tv-out is not possible. i suggest you to use the elsa-relevator driver, cause it is build with the original detonator driver from nvidia (elsa and nvidia work together (i think i read this in the c't - magazine)!)
i use the relevator driver, and it works really fast. and it works perfect with opengl (the first drivers worked only with DirectX http://www.opengl.org/discussion_boards/ubb/frown.gif )
Echt nur in Deutschland? Die anderen verpassen ein nettes Spielzeug.
(Truly only in Germany? The others miss a nice toy.)
Yes, the revelator drivers will do their work, but my problem is that i need fast drivers for programming OpenGL-Applications for my 'Diplomarbeit'. The Elsa-drivers are based on older nvidia-drivers. the newer detonator-drivers are faster.
and changing drivers (only to test something with the revelator) always forces a reboot of the system. and that's quite
The other aspect (the programming aspect) is opengl-related, i think.
There must be a possibility to synchronize the opengl-output with the shutter-glasses of the revelator.
I think it could be fun to program something that looks like real 3d.
i will search other forums for info. perhaps i will find something.
Powered by vBulletin® Version 4.2.3 Copyright © 2016 vBulletin Solutions, Inc. All rights reserved.