looking for a 3ds obj loader in delphi for opengl

Hi guys outta there.

I’m writing in delphi and i’m using opengl for all my graphic stuff.
Don’t think it’s much because I’m just 14 year’s old.
But I finally found a page were I can download some object ( Humans ) to create
a simple to stupid program so you can walk through a city or town and Can see all cars and people and houses.

But When i Downloaded all the objects.
I found out that i didn’t have a object loader.

Now my question to you is:

where i can find a unit or Dll so I can import ( and even export ) my object in delphi > opengl.

Thanks anyway.

Originally posted by svg:
[b]Hi guys outta there.

I’m writing in delphi and i’m using opengl for all my graphic stuff.
Don’t think it’s much because I’m just 14 year’s old.
But I finally found a page were I can download some object ( Humans ) to create
a simple to stupid program so you can walk through a city or town and Can see all cars and people and houses.

But When i Downloaded all the objects.
I found out that i didn’t have a object loader.

Now my question to you is:

where i can find a unit or Dll so I can import ( and even export ) my object in delphi > opengl.

Thanks anyway.[/b]

YEAH!! i need something like that too!

and i need a easy source for opengl/c++
it shouldn’t load all specs of 3ds but the most important things like object frames/textures/normals
would be very cool!