View Full Version : Models using, lading in OpenGL.
12-29-2001, 03:48 AM
I am about to start work on a 3D car simulator I would like to have some nice looking car models to load then use in game. What is the easiest way of doing this? Is there a tried and tested method!!?
Buy/download a modeling program and build a car, save the model to a file, code a loader for that fileformat, and load the file from your program.
LOL, thats a cool answer, Bob.
IainToft: I can confirm that the method Bob described works http://www.opengl.org/discussion_boards/ubb/smile.gif Take a look at the OpenGL FAQ question 24.039 and 24.040, they may help you!
12-29-2001, 09:55 AM
There's a "Car & Trucks" section.
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