View Full Version : How to implement earth and sky

09-23-2001, 11:01 AM
I know that this may be more related to computer graphics, rather than OpenGL but many people may be able to answer my question here.
I want to animate a simple object using OpenGL and I have written the code and it does well. Now I want to show some background like ground and sky, but I do not know how to do this. http://www.opengl.org/discussion_boards/ubb/frown.gif

Vadood Etminan

09-23-2001, 01:11 PM
there are lots of ways to implement a ground and sky...

...for the ground, you can simply use a textured quad...

...and for the sky, you can try a "skydome" or "skybox"...try searching in google or something...