View Full Version : How to print the OpenGL graphics out?
03-25-2000, 06:59 PM
Anyone can tell me how to print the rendered scene out in OpenGL. Any other libraries need to be called to implement this? Hope u can help with some sample codes.
Thanks a lot.
03-26-2000, 09:34 PM
don't know if i'm right,but read this..
when you write your opengl stuff under windows (and MFC),all your rendering goes out to a DC (device context) which is in most cases your screen,but it can be a printer also..i never tried to render openGL stuff to the printer,but i think there'll be no difference to "normal" windows programs...
04-01-2000, 08:46 PM
Take a screen shot (Print Screen) and then paste it in Windows paint and then print?
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