View Full Version : Bump mapping with ext_texture_env_dot3

12-19-2004, 07:15 AM
I'm using this extension to to per pixel bump mapping and it's working ok, *except* that I can't find out how to specify the light vector.

I know how to calculate it but can't finf the opengl call needed to actually set it :)

I'd appreciate any information or pointers to a web page you might have.


12-19-2004, 09:44 PM
This is not the forum for this type of questions, this is for beginner stuff.


12-20-2004, 03:18 AM
Ok, it was a simple question on how to call the API. That seemed like a beginners question to me :)

But point taken.. I'll ask elsewhere, although I think I've found my answer already.