View Full Version : How to Compile opengl applications under MAC OS X?

07-05-2003, 02:04 PM
I am trying to compile some simple opengl applications( written by myself) in MAC OS X platform. I guess one way is to build the projects under Cocoa. But is there any specific compiler for OpenGL in MAC OS X?

07-05-2003, 07:44 PM
Post this on the Mac forum. You will surely get a reply there.