View Full Version : Fog class.. forgot something!

05-12-2001, 06:34 AM
Also, is there volumetric fog support in opengl? and if it is, what are the parameters i have to include for it to work? Thanx a lot!

05-12-2001, 07:56 AM
You can use (if its avaliable on your card) EXT_fog_coord to do volumetric fog. You will, however, have to figure out what the fog coordinates are on each vertex.