I have this problem running my win32/gl application. Error is “A required .DLL file, GLAUX.DLL was not found”. I’ve gone looking everywhere (Internet, my hard drive…)for this file (and even glaux.lib, if it exists…).
Basically, I just want to load a bitmap for a texture. I’m using the tutorial from nehe.gamedev.net lesson 6. The author’s source code include a .dsp and .dsw file. Mentions about glaux and something about makefiles. (I’ve always had trouble with makefiles, experience with unix)
My compiler is Dev-C++ (and no, the file(s) aren’t in the lib nor include folders…) Somebody please help me… sleepless nights… Thanks.