View Full Version : Fullscreen w/o Glut

10-03-2000, 03:22 AM
Is there a way of drawing in fullscreen mode without the use of Glut? If no, is there a way of associating an existing window with a OpenGL context to Glut?

The problem is I want to add a fullscreen mode to my window which already runs with OpelGL and I don't want Glut to create its own window.

10-03-2000, 03:53 AM
If I understand your problem correctly you should goto Nehe´s page he has some great tutorials which deals with your problem, I think.