Dear programmers,
I’ve set up a quite good OpenGL environment on my PC (MingW 3.4.2, Dev-C++ 4.9.9.2…, lots of devpaks)
Now I’d like to really start programming. Could you please give me some ideas what my first project should be? A spaceshooter game? Or maybe a complete realtime strategy???
(I’m new only at OpenGL, I’ve programmed in Pascal/C++ before)
You’ll need the code in whatever game you’re going to write anyway, since modeling packages are many times more productive than C/C++ code for modeling.
you’ll learn just about everything you need to know about what makes a character “move”.
you’ll have a cool meshviewer to show off to your friends.
Could you please explain me what you mean with that mesh loader? Maybe a 3D object loader in that you can change the viewpoint etc…? On the other hand, it’s not a bad idea!
Yeah, I’ve been programming OpenGL for 2-3 years and I still haven’t looked for a decent 3ds loader. So starting by that should make you really efficient.
Originally posted by ViKt0r Erdelyi: Now I’d like to really start programming. Could you please give me some ideas what my first project should be?Thanks in advance
It’s on to you to do anything. but i suggest you to study the book: OpenGL A PRIMER by EDWARD ANGEL. First of all, you should have a good background about most of the OpenGL functions and important concepts…
Good Luck
-Ehsan-