Objects...

I wonder how, I wonder why…

I just wanna know how the … I can import objects into my OpenGL game, I want to import .3ds or .lwo or something like that, but I don’t want to Import them in .cpp format, because it sucks. I want to import them direct, so I can change the models later without compiling again. I want to import the objects WITH the textures like other games, like QUAKE…

Thanx…

Learn 3ds file format and load file…

thanx, that wouldn’t be to hard…

No, I wonder if someone out there have a library for opening objects…
I wouldn’t even consider to learn the .3ds format, I’m a total newbie, I’m working on my first game…

:stuck_out_tongue:

i suggest 3D studio MAX .ASE files: very simple to parse, and they have anything you need to start.

geometry verts, texture verts, vertex normals, vertex colors…

Dolo//\ightY

Your making your first game and you want to load in .3ds files?
Whatever happened to learning to walk first?

Well, I don’t presently know of any libraries for loading 3d files, but if you want to get good, I really do recommend you research the file formats for yourself - they are not that hard, honest

Research, code, make a great game.

-Mezz