Can something explain me, how to use a openGL
command gluLookAt. I will do a camera moving trough 3D world
camera struct is : position: x, y, z & lookVector: vx, vy, vz
LLeeXX
Can something explain me, how to use a openGL
command gluLookAt. I will do a camera moving trough 3D world
camera struct is : position: x, y, z & lookVector: vx, vy, vz
LLeeXX