Which Program is best for beginner OpenGL programming?

Hey, I just started reading some books and tried compiling sample codes but I keep getting compile errors. Which program is the easiest to get started with? ie. Visual, Dev, Borland?

Hi !

Doesn’t matter much, it’s a question of taste, of the 3 you name, Visual Studio has the best debugger though.

What kind of errors do you get ?
If you post them here you can get some help.

The most common ones are that you forget to include windows.h before gl.h, forget the include files completley, forget to add the libraries when you link your application.

Mikael

Originally posted by mikael_aronsson:

Doesn’t matter much, it’s a question of taste, of the 3 you name, Visual Studio has the best debugger though.

gdb is far the best debugger from all, obviously :-p

If you are looking for a compiler, i would go for g++(part of the gnu gcc compiler set), it doesn’t have all the unnessecary ****.